Tool Chronicle

On the record

neohack.dev

Read 1 time since 12 Oct 2026. Last read 12 Oct 2026.

11

tools offered to AI agents, on the record.

https://neohack.dev/

Last change
None yetUnchanged since first read.
Declared read-only
4 of 11
llms.txt
None

Tools

11 live
  1. equipmentCan change things

    Explicitly wield, wear, remove, quiver, swap or toggle twoWeapon. Item discovery through use supplies equipment offers.

    First seen 12 Oct 2026. Unchanged since.

  2. helpReads only

    List agent families or read one complete variant schema.

    First seen 12 Oct 2026. Unchanged since.

  3. interactCan change things

    Without action, discover perceived square attempts for free (default self). With action, explicitly attack, open, close, kick, chat, loot, pay, pray, enhance, search or rest.

    First seen 12 Oct 2026. Unchanged since.

  4. inventoryCan change things

    Explicitly pickup, drop or configurePickup. Item discovery through use supplies inventory offers.

    First seen 12 Oct 2026. Unchanged since.

  5. lookupReads only

    Read the pinned game encyclopedia by name.

    First seen 12 Oct 2026. Unchanged since.

  6. observeReads only

    Read current state and verify uncertain input for free. With operationId, read an exact historical receipt under result instead.

    First seen 12 Oct 2026. Unchanged since.

  7. planReads only

    Read perceived frontiers or a route without moving. action: frontiers or route.

    First seen 12 Oct 2026. Unchanged since.

  8. respondCan change things

    Answer or cancel the exact decisionId. action answer requires value matching decision.reply.valueSchema; cancellation must be permitted.

    First seen 12 Oct 2026. Unchanged since.

  9. sessionCan change things

    Create, resume, suspend or explicitly quit a run. action is required; quit retains the engine confirmation.

    First seen 12 Oct 2026. Unchanged since.

  10. travelCan change things

    Explicit mode: step, run, climb, to, explore or descend. One step retains ordinary semantics; navigation legs are bounded. runMode selects native run behavior.

    First seen 12 Oct 2026. Unchanged since.

  11. useCan change things

    Without action, discover perceived item actions for free. With explicit action, attempt item use, firing, casting or engraving. Never infer an operation; real engine decisions stay explicit.

    First seen 12 Oct 2026. Unchanged since.

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