Tool Chronicle

On the record

felixmadene.ovh

Read 1 time since 12 Oct 2026. Last read 12 Oct 2026.

4

tools offered to AI agents, on the record.

https://felixmadene.ovh/projects/cv-crossing-world.html

Last change
None yetUnchanged since first read.
Declared read-only
2 of 4
llms.txt
None

Tools

4 live
  1. get_cv_crossing_sessionReads only

    Read the shareable CV Crossing session identity. Use this to confirm which browser tab the human is watching before controlling the live game. This never changes the game.

    First seen 12 Oct 2026. Unchanged since.

  2. get_cv_crossing_stateReads only

    Read the live CV Crossing game state before planning a move. Returns the character position, current or nearest island, coin progress, nearest remaining coins, available navigation targets, and visible coin-counter text. This does not move the character or change the game.

    First seen 12 Oct 2026. Unchanged since.

  3. move_cv_crossing_characterCan change things

    Walk the visible CV Crossing character a bounded distance in one world-space cardinal direction. North increases z and east increases x. This changes the live page, honors the game collision map, can collect nearby coins, updates the visible character and coin counter, and may stop early at water or an island boundary.

    First seen 12 Oct 2026. Unchanged since.

  4. navigate_cv_crossing_islandCan change things

    Navigate the visible CV Crossing character to a named CV island, the nearest remaining coin, or through all remaining coins. This starts the live route and returns immediately; poll get_cv_crossing_state to watch movement and coin collection. A new human or agent movement cancels the current route.

    First seen 12 Oct 2026. Unchanged since.

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