On the record
felixmadene.ovh
Read 1 time since 12 Oct 2026. Last read 12 Oct 2026.
4
tools offered to AI agents, on the record.
https://felixmadene.ovh/projects/cv-crossing-world.html
- Last change
- None yetUnchanged since first read.
- Declared read-only
- 2 of 4
- llms.txt
- None
Tools
4 live-
get_cv_crossing_sessionReads only
Read the shareable CV Crossing session identity. Use this to confirm which browser tab the human is watching before controlling the live game. This never changes the game.
First seen 12 Oct 2026. Unchanged since.
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get_cv_crossing_stateReads only
Read the live CV Crossing game state before planning a move. Returns the character position, current or nearest island, coin progress, nearest remaining coins, available navigation targets, and visible coin-counter text. This does not move the character or change the game.
First seen 12 Oct 2026. Unchanged since.
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move_cv_crossing_characterCan change things
Walk the visible CV Crossing character a bounded distance in one world-space cardinal direction. North increases z and east increases x. This changes the live page, honors the game collision map, can collect nearby coins, updates the visible character and coin counter, and may stop early at water or an island boundary.
First seen 12 Oct 2026. Unchanged since.
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